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New Content:


  • New Brick Construction Series

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    - Blueprints (randomly refreshed) and brick molds can be purchased from the General Trader.

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    - Use the High-Temperature Furnace to fire bricks into brick stacks.

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  • Added a Basement to the Refinery.

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  • Amusement Park Adjustments

    - Improved visibility of the main structures.

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  • Wind and Solar Power Return


    - They are no longer auxiliary equipment and can now supply power independently.


    - If your base still has power shortages, you'll need to use the fuel generator as a backup.


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  • Unique Resources for Wind Turbines and Solar Panels


    - These resources can be found in specific in-game locations and can be obtained by dismantling structures.


    - These are non-renewable resources, but the General Trader will occasionally have limited stock.


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New Building Categories: Vases, Flowerbeds, and Railings


To bring more life to your base, we are introducing vases, flowerbeds, and railings.


  • Vases: Hold a single flower.


  • Semi-circular flowerbeds: Hold two flowers.


  • Round and rectangular flowerbeds: Hold four flowers.


- You can acquire the vases and flowerbeds blueprints from the furniture merchant at the trading station. They are crafted using materials unlocked through new research at the Tier 4 Research Table.

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  • Flowers Available for Planting:


- Petunia


- Shrub


- Aster


- Marigold


- Lily of the Valley


- Hollyhock


- Hibiscus


- Plumeria


More flower types will be added in future updates, with 30+ varieties planned for the game. All flowers will spawn randomly on the islands, requiring players to explore and collect them (e.g., small stone islands, warehouses, etc.).


  • New Railings:


- Two new types of railings have been added and can be unlocked by purchasing blueprints from the furniture merchant at the trading station.

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Bug Fixes:


  • Fixed the bug causing day/night irregularities and extremely short daylight hours.


  • Fixed a bug where shooting enemies caused no damage.


  • Fixed an issue preventing the Furniture Merchant from selling new blueprints.


  • Improved save file stability.


  • Reduced enemy shooting accuracy while moving and shooting.


  • Fixed an issue where servers could not effectively ban players.


  • Fixed errors occur when dismantling buildings in multiplayer mode.


  • Resolved certain blueprints that did not appear in the blueprint menu.


  • Fixed some issues that allowed item duplication.


  • Corrected alignment errors in building snapping.


  • Fixed an issue where electrical wires could disconnect after loading a saved game.

 
 
 

New Content Added:


  • A new "Coordination" button has been added to the world creation interface, allowing players to quickly select difficulty levels. Players can also customize individual settings if desired.

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  • Some less frequently used or complex options have been collapsed. These can now be accessed through pop-up windows by clicking the appropriate button.

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  • A new glass series has been added to building materials. The corresponding blueprints can be found in the safes located at level 1 sites.

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  • Eleven new series of wallpapers and floorings have been added. Additionally, older floorings have been revamped. The corresponding blueprints can randomly appear at the furniture merchant in the trading post.

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  • The maximum stack size for ammunition has been increased.


  • The advanced grill can now accommodate two food items simultaneously.

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  • The oil refinery has been reintroduced. (Note: It is located in a relatively deep area, so a headlamp or night vision goggles are recommended for exploration.)

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  • Tired of repeatedly running back and forth to fill the fish pond with a regular seawater bucket? The new exquisite seawater bucket lets you complete the task in one go!


  • A batch crafting feature has been added to certain crafting interfaces.

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Bug Fixes:


  • Fixed an issue that caused player buildings and items to disappear.


  • Resolved a bug where invading enemies could phase through walls.


  • Fixed the problem of bullets consistently veering to the upper right.


  • Addressed a bug where helicopters got stuck mid-air after exiting and re-entering the game.


  • Further improved save file stability.


  • Fixed an issue where enemies would float in the air.


  • Corrected a problem where learning European-style flooring prevented the building menu from opening and where the blueprint icon for European flooring was missing.


  • Fixed a bug where players would get stuck on the roof in District 43.


  • Resolved an issue where extra enemies would chase players into their homes.


  • Fixed a bug where players could create multiple items during batch crafting with only one material.


  • Resolved an issue in multiplayer where food disappeared if the game was exited during cooking.


  • Fixed the problem where wind-assisted power generation equipment was not functioning.


  • Addressed the inability to dismantle or pick up road signs using crates or the construction hammer.


  • Fixed the inability to install lighting tools on ceilings.


  • Resolved an issue where no prompt appeared in the bottom-right corner when picking up items.

 
 
 

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