top of page
  • The Dreadville map has been remastered.




  • Inviting friends to join the game no longer requires a password.

  • A navigation bar has been added at the top of the screen to display locations in the corresponding directions.



  • Defense heavy machine guns now feature a crosshair.

  • Unlocking of the military backpack has been changed from a blueprint to a research table.

  • Added world creation option: Death Penalty. When turned off, items in the backpack are not dropped upon death (the default setting is off).



  • Enemy health now increases with the number of players in the game, reaching the maximum health increase limit after 4 players.

  • Unified UI logic: items can now be dragged in groups in the merchant store instead of being clicked individually.



  • The number of enemies in the Skull Camp has been reduced.

  • Weapons can no longer be used with the scroll wheel on the helicopter.

  • The hidden door at the Mutant Camp will now remain permanently open once opened.

  • The size of the weapon display board has been reduced.


Bug Fixes:


  • Bug Fix: Resolved an issue where the blueprint for the homemade oxygen bottle could not be obtained from old saves.

  • Bug Fix: Corrected some of the localization errors.

  • Bug Fix: Addressed the disappearance of radiation levels after exiting and re-entering the game.

  • Bug Fix: Fixed the issue with the pedal boat constantly veering to the left.

  • Bug Fix: Resolved an accessibility issue with a safe in the Civic Center (it has been moved to another building).

  • Bug Fix: The Smart Trigger (the machine in Dreadville) now includes blueprints for alloy and high-tech gun stocks.

  • Bug Fix: Eliminated the exploit allowing weapon duplication at the weapon display board.

  • Bug Fix: Optimized underwater terrain.

  • Bug Fix: Fixed the issue of enemies floating in the air on Radio Island.

  • Bug Fix: Corrected the slight veering to the left of the pedal boat while sailing.

  • Bug Fix: Adjusted some building sounds that were too loud.

306 views2 comments

Optimization:


  • Increased recoil and reduced accuracy for the DE pistol high-power magazine.

  • Increased the stack size of crude grenades and Molotov cocktails to 10, and military grenades to 5, with a reduced damage radius.

  • Redesigned the combat area of Iron Skull Base.

  • Flags that signify territory control can now be placed, preventing enemy respawns, but buildings cannot be constructed until all combat area redesigns are completed by the development team.

  • Items in the quick access bar can now be selected with the mouse wheel.

  • Sleep now shows the time you will wake up, and the cooldown for sleeping has been changed to 20 hours.

  • Removed the blueprint requirement for bows, now part of Tier 1.

  • Inflation stations have been moved to Tier 1 and material consumption has been reduced.

  • Added a low-level oxygen tank, learnable by blueprint in the caves of Castaway Island.

  • Player death backpack drops no longer have a deletion timer.

  • Removed the blueprint requirement for stoves, now part of Tier 3.

  • Significantly reduced the time to cook food on grills and advanced grills.


Bug Fixes:


  • Bug Fix: Fixed an issue where welding could not be used in the game.

  • Bug Fix: Fixed a bug where radiation meds caused an incorrect max health limit.

  • Bug Fix: Fixed overly chaotic sound when picking up items.

  • Bug Fix: Fixed firearms not firing accurately.

  • Bug Fix: Fixed an issue where the bullet count would not refresh when firearms received bullets.

  • Bug Fix: Fixed a bug where the blueprint for the DE pistol's fine iron receiver could not unlock the corresponding item.

  • Bug Fix: Fixed a missing texture issue for submachine gun magazines.



Join our community!


327 views0 comments

Sunkenland

Building My Base On a Roof Of a Sunken Skyscraper in SUNKENLAND | Waterworld-Themed Survival

Building My Base On a Roof Of a Sunken Skyscraper in SUNKENLAND | Waterworld-Themed Survival
Building My Base On a Roof Of a Sunken Skyscraper in SUNKENLAND | Waterworld-Themed Survival

Building My Base On a Roof Of a Sunken Skyscraper in SUNKENLAND | Waterworld-Themed Survival

14:10
Play Video
Exploring Underwater in Sunkenland (WIP) | Waterworld-themed Survival

Exploring Underwater in Sunkenland (WIP) | Waterworld-themed Survival

01:04
Play Video
Sunkenland Tutorials | How to Get Food

Sunkenland Tutorials | How to Get Food

01:15
Play Video
Basic and Reinforced Metal Structures in Sunkenland | Waterworld-themed Survival

Basic and Reinforced Metal Structures in Sunkenland | Waterworld-themed Survival

01:08
Play Video
bottom of page