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Update v0.5.43

Writer's picture: SunkenlandSunkenland

New Content Added:


  • A new "Coordination" button has been added to the world creation interface, allowing players to quickly select difficulty levels. Players can also customize individual settings if desired.

  • Some less frequently used or complex options have been collapsed. These can now be accessed through pop-up windows by clicking the appropriate button.

  • A new glass series has been added to building materials. The corresponding blueprints can be found in the safes located at level 1 sites.


  • Eleven new series of wallpapers and floorings have been added. Additionally, older floorings have been revamped. The corresponding blueprints can randomly appear at the furniture merchant in the trading post.

  • The maximum stack size for ammunition has been increased.


  • The advanced grill can now accommodate two food items simultaneously.

  • The oil refinery has been reintroduced. (Note: It is located in a relatively deep area, so a headlamp or night vision goggles are recommended for exploration.)

  • Tired of repeatedly running back and forth to fill the fish pond with a regular seawater bucket? The new exquisite seawater bucket lets you complete the task in one go!


  • A batch crafting feature has been added to certain crafting interfaces.


Bug Fixes:


  • Fixed an issue that caused player buildings and items to disappear.


  • Resolved a bug where invading enemies could phase through walls.


  • Fixed the problem of bullets consistently veering to the upper right.


  • Addressed a bug where helicopters got stuck mid-air after exiting and re-entering the game.


  • Further improved save file stability.


  • Fixed an issue where enemies would float in the air.


  • Corrected a problem where learning European-style flooring prevented the building menu from opening and where the blueprint icon for European flooring was missing.


  • Fixed a bug where players would get stuck on the roof in District 43.


  • Resolved an issue where extra enemies would chase players into their homes.


  • Fixed a bug where players could create multiple items during batch crafting with only one material.


  • Resolved an issue in multiplayer where food disappeared if the game was exited during cooking.


  • Fixed the problem where wind-assisted power generation equipment was not functioning.


  • Addressed the inability to dismantle or pick up road signs using crates or the construction hammer.


  • Fixed the inability to install lighting tools on ceilings.


  • Resolved an issue where no prompt appeared in the bottom-right corner when picking up items.

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